I thought it might be amusing, if a little self-indulgent, to post on how/why I came to write my modern fantasy, The Lords of the Summer Season (Amazon link: https://amzn.to/2Q0TPQ4 ). Below is part 1 with other installments to follow.
Literate entertainment is my goal. The Lords of the Summer Season blends fantasy, action, historical fiction, and a dash of romance. There are themes and motifs aplenty, but I’ve tried to use the plot to propel the story along at a fast pace. To this end, I’ve imported Robert E. Howard’s headlong momentum into the action scenes, and Hunter S. Thompson influenced the motorcycle chases.
We’ve seen Bradan, The Lords of the Summer Season’s hero, before in The Lords of Oblivion and The Lords of Powder. Each of the three books can be read on its own or together as a series. All of them use extensive flashback and flashforward, but, if there is a chronological order to the novels, it would be: The Lords of the Summer Season, which takes place mostly in 1967, followed by The Lords of Powder occurring mostly in 1978, followed by The Lords of Oblivion set primarily in the present. Oddly, I’ve written them in reverse order to that sequence.
In The Lords of the Summer Season, Bradan remains as sarcastic and disenchanted as he was in the previous two novels, unsurprised by humanity’s self-serving actions, but willing to be persuaded of their better nature. He’s near immortal, so he’s seen a lot including his own less-than-stellar behavior and he therefore reserves some mockery for himself. His redeeming qualities include an interest in helping unfortunates. He also has cultivated a sense of aesthetics and a robust creative spirit, both of which are showcased in this novel where he’s a guitarist in a psychedelic-era, acid rock band in San Francisco and Los Angeles and a painter in Florence, as well as a lute-playing bard in Arthur and Merlin’s sixth-century Britain.